- Worked as a senior world builder/layout artist/Team lead.
- Set up the whole level starting visual art from CSG/BSP block out in game engine.
- Managed tasks for level-specific art teams, from initial concept to in-game implementation.
- Assigned tasks to 5-10 3D artists, with provided references in many different levels.
- Established layout, lighting and polish on key set-pieces to ensure a unified style.